CSSJavaScriptPythonReact-Native
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Screenshot 3D view into 2D image in godot4

By Manas Makde
@tool extends Node2D @export var btn := false : set=set_btn func set_btn(new_val): if !new_val: return var sub_viewport = $SubViewport var sprite2d = $Sprite2D # wait for drawing to complete await RenderingServer.frame_pre_draw await RenderingServer.frame_post_draw # capture image & set as texture var new_image=sub_viewport.get_texture().get_image() sprite2d.texture = ImageTexture.create_from_image(new_image)